Game Design
Crafter Clicker
My first attempt at a game that wasn't from the school in Unity. I wanted to see what I could do on my own and created a basic idle style clicker game for the PC. I did get some things wrong like not using floats, but it gave me more insight in what I need to do to improve on future games.
I went to get a video of the gameplay and noticed a major flaw. There are boxes covering some areas and are unable to sell items. I did not encounter this during the creation. It shows I should have played it after doing the build to make sure it worked.
Pong Game
My creation of the pong game in Unity. It is set up so that two people can play. Some issues that arose come from doing it with a 3D field. The ball would get stuck and no matter what I did it still became stuck so I implemented a button to reset the ball. I did all the coding and laying out the game.
Endless Wave
I have started making an endless wave game in Unreal Engine 4. The video is to demo the level area I am designing with a larger area to add more levels later on. I am doing the coding and game design with assets from the Unreal Store.
Game Pitch
Our team was tasked with creating a game pitch. I did video editing and some research, the others were tasked with getting game footage to use, research, and voice over. It gave us a better understanding on what goes on into pitches as well as the process for making a pitch.